Debut at the 2022 Global Digital Economy Conference

Published on 3 June 2024 at 19:45

 

From July 28th to 30th, the 2022 Global Digital Economy Conference was held in Beijing. 2021 is called the first year of the "Metaverse", and the "Metaverse" also shows explosive power beyond imagination. Leveraging the strong momentum of "Metaverse", WUWI/HBC appeared in the boutique theme exhibition of the Global Digital Economy Conference as a benchmark enterprise in the digital economy in Chaoyang District. The team from WUWI/HBC took the project of "Artificial Intelligence Metaverse Virtual Digital Human" and used algorithmic patterns to generate surreal virtual characters, which attracted a large number of customers to experience and consult, as well as interviews and reports from many media.

 

1. Technical support is particularly important for the virtual human industry ecology


From a technical point of view, the full-process CG production required by virtual humans is costly and takes a long time to produce. The specific production process and difficulty are no less than top-level computer special effects. To build a virtual human matrix on a large scale is a big test for the level and strength of the companies involved. This is also an important reason why WUWI/HBC exists.


Based on the deep learning of artificial intelligence, the company's project team has built an AI film and television-level metaverse virtual digital human generation system, which can generate the faces, makeup, clothing, objects and sounds of characters in videos, and supports live broadcast and artificial Intelligent interaction, the effect can meet the requirements of film and television standards.


In addition, the AI-STAR artificial intelligence visual generation system created by the company, what it does is to allow users to realize network image display, social interaction, content dissemination, etc. by operating a digital IP representing themselves or the brand. marketing value. The operation of Metaverse’s virtual digital human is different from designing brand LOGO and social avatar, but a completely humanized and realistic perceptual experience. Its facial expressions, movements, and voice tone can completely copy the user himself, or he can be said to be himself. A digital clone of the . It has greatly alleviated the unsatisfactory effect, high cost, and lack of support platform for creating digital humans and creating virtual IP through traditional animation methods. Li Xiaoshan, co-founder of the team, said: "The cost of the video we generate through AI technology is much lower than that of traditional video post-production special effects, and the production time is also greatly shortened." This has largely overcome the difficulties faced by the industry.

 

2. Digitization transcends physical constraints and brings infinite possibilities


The virtual digital humans generated by AI-STAR are mostly super-realistic and high-fidelity in appearance. Not only are they highly similar to real people in appearance, but they are also closer to real people in behavior. Therefore, whether it is the degree of intelligence of the virtual digital human, or the smoothness and naturalness of the movement, it has greatly increased, so that digitization has surpassed the physical constraints. In addition, the company's virtual human has broadened the feasible application scenarios, including highly instrumental service-oriented virtual human, such as virtual anchor, virtual employee, and IP-type virtual digital human such as benchmarking artists, idols, Internet celebrities, etc. It brings infinite possibilities to the development of the industry.

 

3. Strong development momentum and unlimited market potential


The AI-STAR metaverse super-realistic virtual digital human generation system can generate any image in the video, and can also generate a super-realistic virtual digital human image, and the effect can reach the visual standard of film and television. The company has successively been recognized as a national high-tech enterprise, Zhongguancun high-tech enterprise, and listed as an incubator on the New Fourth Board. At present, "WUWI/HBC" has more than 60 patents, software copyrights, copyrights, etc., and was selected in Beijing in 2021 The seventh batch of "specialized, special and new" enterprises. The founder of the company has been deeply involved in the field of artificial intelligence for many years and has rich market and R&D experience. The core members of the team are from top universities at home and abroad, thus forming a very competitive team of the existing WUWI/HBC.

 

       

          7月28日至30日,2022全球数字经济大会在京举办。2021年被称为“元宇宙”元年,而“元宇宙”也呈现超出想象的爆发力。借着“元宇宙”的强劲势头,WUWI/HBC以朝阳区数字经济标杆企业形象亮相全球数字经济大会精品主题展。来自WUWI/HBC的团队带着“人工智能元宇宙虚拟数字人”的项目、通过用算法模式生成超现实虚拟人物的技术,吸引了大批客户前来体验咨询,以及众多媒体进行采访报道。


一、虚拟人产业生态,技术支撑尤为重要


          从技术角度看,虚拟人所需的全流程CG制作、成本高,出片时间长,具体制作流程和难度并不亚于顶级电脑特效。要规模化打造虚拟人矩阵,对从业公司的水平和实力都是较大的考验。这也是WUWI/HBC存在的重要原因。


          该公司的项目团队基于对人工智能的深度学习,搭建了AI影视级元宇宙虚拟数字人生成系统,可以生成视频中的人物角色面容、妆容、服饰、物体和声音,支持中之人直播和人工智能的互动,效果能达到影视级的要求标准。


          除此之外,该公司全力打造的AI-STAR人工智能视觉生成系统,所做的事情就是让用户可以通过运营一个代表本人或本品牌的数字IP,实现网络形象展示、社交互动、内容传播等营销价值。元宇宙虚拟数字人的运营不同于设计品牌LOGO和社交头像,而是完全带有人性化和现实感的感知体验,其面部表情、动作神态、声音语调可完全复制用户本人,也可以说是本人的数字克隆版形象。大大缓解了通过传统动画方式制作数字人打造虚拟IP的效果不理想、成本超高、缺少支撑平台等难题。团队联合创始人李晓珊介绍说:“我们通过AI技术生成的视频成本比传统视频后期特效低很多,制作时间也大大缩短。”这很大程度克服了行业所面临的重重困境。

 


二、数字化超越物理束缚,带来无限可能


          AI-STAR生成的虚拟数字人外形多是超写实、高保真,他们不仅在形象上与真人相似度极高,行为上也愈发贴近真人。所以无论是虚拟数字人的智能化程度,还是动作的流畅自然程度都大幅上升,从而数字化超越了物理束缚。除此之外,该公司的虚拟人拓宽了可行的应用场景,有高度工具化的服务型虚拟人,如虚拟主播、虛拟员工,也有对标艺人、偶像、网红等IP型虚拟数字人,给行业的发展带来了无限可能。


三、发展势头强劲,市场潜力无限


          AI-STAR元宇宙超现实虚拟数字人生成系统,可生成视频中的任意形象,也可以生成超写实的虚拟数字人形象,效果可达到影视级的视觉标准。公司先后获得国家高新技术企业认定,中关村高新技术企业认定,挂牌新四板孵化企业等荣誉,目前「WUWI/HBC」拥有60多项专利、软件著作权、著作权等,并在2021年入选了北京市第七批“专精特新”企业。公司的创始人在人工智能领域深耕多年,有着丰富的市场和研发经验,团队中的核心成员均来自于国内外顶级高校,因而构成了现有WUWI/HBC非常有竞争力的团队。

 

 选自凤凰网科技 IT专家网

 Published on 2 August 2022 at 19:45

 

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